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Update 46: Preparation & Challenges

Hi!

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This update is fairly unique!
We would call it the biggest quality of life update we've ever released, but simultaneously, it's also the biggest consumable content update we've made.

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On one side, we have challenges. A new system that allows you to pick among 45+ challenges that will modify multiple sessions - each challenge can have multiple steps, each step hand designed and frequently a progression of the previous. We've set up infrastructure to create more of these extremely easily, and it's probably the most in-depth meta-system we've ever created.

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To complement this, we've elaborated on a few systems like Ruining and CEI, both of which can now have a much greater focus. We've also polished up the scoreboard, and improved preset loading times / reworked when they are loaded in.

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Most importantly, the entire menu-to-session flow has been reworked. It's now much more streamlined, faster, cleaner, and has several new convenience features that should save an incredible amount of customization time: the Preparation List and the Toggle Revision screens!

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Version 46: 

Features

Challenges

Every week, 3 challenges are available to players to select from.

  • If a challenge requires specific genitalia, you will be able to manually set what you have to only get shown appropriate challenges.

  • Upon selecting one of these challenges, you will no longer be able to pick any other challenge until the next week.

  • Abandoning a challenge early will cost you HALF of your total favor, making it a commitment to select.

  • Some challenges have day time limits that vary. Stricter and more intense challenges may require you to play daily.

  • If a challenge becomes impossible due to time limits, you will be allowed to abandon it freely.

  • The third option in the list will always be allowing your Succubus to choose the challenge. This will disregard any limitations besides genitalia, meaning that you can get any challenge in the game, including for toys you might not have yet. Selecting this option will provide a small favor bonus.

  • Generally, progression can only be made on challenges during regular sessions. The exception to this is if the challenge involves a mode, i.e. a Gooning challenge would have you complete Gooning Mode challenges to progress.

  • A reroll challenges option is available for 500 favor per reroll.

  • Note: Chastity and challenges are incompatible.

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Challenges have multiple steps, each one representing a session with your Succubus.

  • Each session step can include completely different behaviors (time limit, ending behaviors, toggle & contract changes) a different description, intro prompt, outro prompt.

  • These challenges are sometimes built like mini-stories to go through, they can also be presented like training sequences that span multiple challenges.
     

Completing challenges has rewards in two forms.

  • Each completed challenge step or challenge will give a major favor bonus for the session.

  • Upon completing each challenge, a permanent devotion bonus will be added, increasing favor gain for all further sessions and reducing the need for contract-based devotion.

  • This is displayed in the ‘'Bonding’' menu alongside bonds.
     

Challenges can have 2 types of toggles, Mandatory, and Suggested.

(See: Toggle Revision Screen)

  • Before entering a session, you will be presented with the additions your Challenge are adding to your contract.

  • Mandatory toggles will be locked in to activated, and will only display a tweaks button rather than a toggle.

  • Meanwhile, Suggested Toggles will be under a distinct header that showcases what toggles are recommended to be used with this challenge.

  • Some cases may require you to enable at least one of several toggles before progressing. For example, the Service Training challenge will require you to enable either Service Toy or Service Sleeve in this menu.

  • Generally, mandatory toggles will be supported by a new internal system that greatly increases the rate of those tasks regardless of your contract set up for other toggles. When this is the case, these toggles will also act as if  ''Always Regular'' was on to ensure their appearance throughout a session.
     

Challenge Duties & Commandments

  • The challenge system can assign special duties and commandments for between-session interactions.

  • For example, the Pet Play challenge may ask you to start eating out of a bowl, or wear a collar to bed.
     

Challenge Variants

  • Completing challenges can unlock further challenges called Challenge Variants.

  • Sometimes, these are progressions from previous challenges (i.e. Anal Beginner can unlock Anal Intermediate), but sometimes they will also be additions to previous rulesets (Ruin & Repeat becoming Ruin & Repeat: CEI)
     

Challenges are preset-compatible.

  • Challenges are processed after loading a preset, which means that any relevant overrides will be applied after the preset contract is loaded in.

  • This allows you to combine both game and user created presets with the additional changes that Challenges introduce.

  • All variants can always be selected as a challenge to complete, and ignores the weekly/reroll system.
     

Challenge Repeat Menu

  • An additional menu will be provided to allow players to select from challenges they’ve already completed.

  • All repeats can always be selected as a challenge to complete, and ignores the weekly/reroll system.

 

Challenge can be extended.

  • When a challenge becomes impossible due to time limit, you will be offered to increase the time limit.

  • This costs 300 favor per additional day.

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Challenge Contract Backup

  • Upon accepting a challenge, you will be offered to make a backup of your contract until the challenge ends.

  • This can be used to revert your contract to normal after completing a challenge that modifies it, or to revert any changes you make specifically for this challenge.

  • Your previous contract will be re-applied once you no longer have a challenge, either through expiration, abandonment, or completion.

 

Challenge List

As of this first iteration, the current challenge list includes:

  • Unstable

  • Build Up

  • Service Training

  • Blurring the Lines

  • Try Not To Cum

  • Rollercoaster

  • Progressive Release

  • Ruin & Repeat

  • Ordered

  • Merciless

  • Urged

  • Forced Orgasms

  • Light Touch

  • Long Sessions

  • No Edging

  • Loud & Proud

  • At Attention

  • Indirect Stimulation

  • Unusual Stimulation

  • Gooning

  • Prejac Training

  • Palmed

  • Leashed & Collared

  • Wet & Messy

  • Nipple Stimulation

  • Dance Monkey

  • Workout

  • Worship

  • Beginner Anal Training

  • Intermediate Anal Training (Variant)

  • Advanced Anal Training (Variant)

  • Anal Endurance (Variant)

  • Impact Variety

  • Body Writing

  • Beginner Oral Training

  • Advanced Oral Training (Variant)

  • Oral Endurance (Variant)

  • Pet Play

  • Cuffed & Gagged

  • Phantom Dick

  • Anal Only (Variant)

  • Beginner Cum Eating (Variant)

  • Intermediate Cum Eating (Variant)

  • Advanced Cum Eating (Variant)

  • Cum Dumpster (Variant)

 

We aim to expand on this list further with both variants and completely new challenges, please let us know if you have any themes you're interested in! We're also open to creating new features to support challenges.

 

Menu-To-Session Flow Rework

The flow and aesthetic of the primary menus that lead to a session have been completely reworked.

  • The sequence is now more linear, and the only place to access contract/shapeshifting/bonds is now on the main menu.

  • Each step in the sequence is now much faster, with less animated transitions between each menu.

    The menu flow is now:

  1. Session Type
    (Regular, Rhythm, Etc)
    Note: Challenges and presets are now selected on the same menu as session types.
     

  2. Session Length Selection
     

  3. Session Toggle Revision
    (Displays a modifiable list of active toggles for this session.)
     

  4. Preparation List
    (Displays the list of things to wear or prepare for the session.)
     

  5. Session Ready & Summon
    (Challenge/session description, duty and commandment reminders, chastity status)
    Note: Favor requests are now found through the final Session Ready menu.

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Selecting a preset no longer immediately loads into a session.

  • This means that you can now load a preset, then tweak its session length or activated toggles before beginning a session.

  • Backing out of the menus to session type selection will unload the preset and lose any changes.
     

 

Toggle Revision Menu

A new scrolling menu has been added in the main ‘'Play’' menu flow.

  • This revision list will allow you to enable/disable any kinks and toys that have been chosen for this session.

  • This is compatible with Presets, and during Challenges this list will display both Mandatory and Suggested toggles.
     

The changes made in this menu are temporary.

  • After backing out of the menus, or completing a session, your kinks and toys toggles will be reverted to their prior state.
     

This menu supports the ‘'Default Interactions’' pop up for toggles where you may not have enabled anything yet.

  • While toggle enabling/disabling is temporary, tweaking a toggle or its interactions from this menu will make persisting changes to your contract.


This menu will only display session-active toggles.

  • This respects the Use/Available system from the contract.

  • For example, if you have 5 kinks set to available, and 3 are selected, only those 3 will be displayed.

  • The available toggles that were not selected will also be displayed separately as options to enable.

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To prevent session spoilers, non-challenge toggles will require an additional button press to display.

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Updating anything in this menu will be reflected upon the next step in the Play menu flow, the Preparation List.

 

Preparation List Menu

A second new scrolling menu has been added in the main ‘'Play’' menu flow.

  • This preparation list will give you a list of anything you may need to do or prepare for your upcoming session.

 

This list is split into two categories:

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The ‘'Wear / Put On’' Category:

  • The Player Outfits system, displaying your expected outfit for this session.

  • The Player Accessories system, displaying your expected accessories for this session.

  • Permanent statuses, such as putting in a butt plug before your session.

 

The ‘'Prepare’' Category:

  • Kinks, Toys, Etc

  • Every toy you will be expected to use (i.e. all of your custom names for your toys). This respects the One Toy Name Per Session toggle.

  • Interaction-Specific Objects (i.e. a pillow for humping)

  • Position-Related Objects (i.e. a chair for sitting)

  • Lube System

  • Collaring System
     

Note that this screen processes a lot of different options, and is generated upon every entry of the menu after the Toggle Revision screen. This may take a second to process on certain lower end devices due to the thousands of checks necessary. If it becomes a problem, we will add an option to skip it.

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This list allows you to ‘'check’' each item, which has no effect besides helping you track what you have.

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You can now disable your access to certain things per-session.

Clicking the X box will mark an entry as ‘'disabled’', disabling the function of any relevant content.

For example, if you mark ‘'Chair’' as disabled, any interactions or positions involving chairs will not appear in this session. This can apply to:

  • Positions

  • Collaring

  • Interactions

  • Positions

  • Permanent Statuses

  • Lube

  • Toy Renaming (i.e. disable only specific toy variants)

  • Bluetooth Toys (XToys)

 

This is an all new way to adjust what the game takes into consideration for a session, allowing you to temporarily disable more things than you previously could. If we missed anything we could add to this screen, please let us know, as our infrastructure has now made it much easier to do so.

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Mid-Session Ruining System

  • The Edging menu has been renamed to Edging and Ruining

  • There is a new slider in this menu that defines how frequently edges should be converted into ruins.

  • By default, it’s set to Never. You can set it anywhere between 1-60 minutes, or Always, which will turn all edge prompts into ruin prompts, and change the Edge button into a Ruin button.

  • This system will use your configuration for edging to ensure that you can always appropriately ruin with an instruction.

  • These instructions can appear at various points throughout the edging system, and are designed to not be guaranteed or predictable even with the timer.

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Improved Ruin-Compatible CEI

  • CEI now has its own menu!

  • Added 2 new toggles for vagina owners: one that changes CEI Cum to Grool, and one to Juices.

  • Added a new global toggle for turning on and off CEI.

  • Added CEI events after the new edge-to-ruin system. This generally is more likely to be the simpler forms of CEI, but it can also give you complex forms.

  • Added the Self-Facial Toggle in CEI which now controls both self-facials during the ending, and a new potential ruin option within the new ruin system that will have you continue a session with a face full of cum.

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Ending Improvements

  • Endings have received a significant change - the main ''cum'' segment no longer asks you to cum, and now instead asks you to get close. Once you tell her you have gotten close, she will either let you cum, tell you to ruin it, or even deny you.

  • Denial endings now go through the standard ending system, including edging and trying to get close - you'll learn if you're getting denied only after getting close to finishing.

  • During endings, after getting close, it is no longer guaranteed you'll progress to finishing. This has a reasonable time limit.

Content

  • A new ''Anal Exclusive Orgasms'' toggle has been added to support those who only want to cum from their ass.

  • When pressing the Edge button to stop your current task, depending on your Succubus's Thirsty personality, she may send you into an intense thirsty edging segment.
     

Polish & Misc

  • The scoreboard has been significantly improved to support challenges. In cases where you fail to gain favor, it now still shows you how much you would have earned.

  • The loading speed on presets has been significantly improved. (cut in half from our tests)

  • Removed several in-session intro steps that are no longer appropriate with the new menus.

  • Added new behavior that forces edging segments to happen when Edge Count sessions are taking ''too long''.

  • Aesthetic rework of the Edging & Ruining menu. This is a test change to obtain feedback on potential future menu improvements. Let us know what you think!

Bugfixes

  • Fixed session time hardcap affecting the time limit on a time limit session.

  • Edge & Oops hotkeys no longer trigger during training sessions.

46 Post-Release Patch Notes

46R5

  • Fixed a bug where xtoys would stop toys when pressing the close button during endings (we apologize for all the unintentional ruins)

  • Fixed a bug where certain combinations of pleasure settings during a gooning session could lead to errors generating instructions

  • Fixed a bug where ruin replacing edge instructions could register the done button twice and automatically skip through the instruction

  • A bunch of fixes for stuff with edge/ruin system, snap induced edges should no longer play during non-edging gooning

  • Fixed a bug causing training workouts to sometimes not save

  • Fixed some bugs related to challenge expiration dates

  • Removed old text from create workout menu

  • Fixed a bug that could cause the conditioning drone to play during incorrect tasks.

  • Removed an unneeded text processor from the session ready screen

  • Fixed a bug with vibrator that could cause incorrect phrases to be chosen.

46R4

  • Fixed a bug that could prevent gooning & prejac challenges from progressing.

  • Fixed a bug with the clear save data button breaking the UI.

  • The no touching post-oops setting no longer works with rhythm sessions, energy drain, or forced orgasm sessions.

  • Fixed an issue where completely new saves could get stuck if their very first session was a challenge session.

  • Fixed some menu collider bugs.

  • Fixed a bug with the daily favor timer.

  • Fixed a bug where the challenge extension message would be incorrect.

  • Fixed the Succubus name not being changeable in the menus.

  • Fixed a bug with favor display in the scoreboard.

46R3

  • Fixed an issue that could prevent sessions from starting introduced with R2. Apologies about that - engine bug we did not catch.

  • Minor length changes to endings that should prevent them from having pauses when they've gone on for too long.

46R2

  • Fixed an issue with challenge sessions with multiple challenge focus toggles.

  • Challenge intro and outro no longer play during session types that are not compatible with challenges.

  • Made significant changes to how findom calculates its required amounts for tributes. Instead of being static and knowing too much about your current balance, it now progressively learns the depth of your pockets based on a mix of current balance + your tributes.

  • Findom greed now only affects tribute request rate, rather than tribute amounts.

  • Fixed the horizontal scroll on several menus it shouldn't have existed.

  • Fix for the challenge extension popup not blocking clicks through it.

  • Internally added support for a new future system currently tentatively called Save Ownership.

46 Pre-Release Patch Notes

(Changes that were added throughout the 7-day pre-release period for this version)

PR8 to R1

  • Fixed an issue with the new preparation menu & toy sessions.

  • Devotion should now appropriately get calculated when changes are made in toggle revision.

  • Fixed an issue where challenges sometimes would not be completed on the scoreboard.

  • Added a fallback in case challenges fail to complete on the scoreboard, they will now also get completed in the menus if enough sessions were completed.

  • Having a challenge active now skips the devotion check for favor gain at the end of sessions.

  • Edge & Oops hotkeys no longer trigger during training sessions.

  • Added menu explanation for anal exclusive ending toggle.

  • Added challenge-specific ending instructions.

  • Fixed a bug with custom toy names when all toy names were disabled through the preparation list.

Pre-Release8

  • Added new behavior that forces edging segments to happen when Edge Count sessions are taking ''too long''.

  • When pressing the Edge button to stop your current task, depending on your Succubus's Thirsty personality, she may send you into an intense thirsty edging segment.

  • Fixed an issue with importing/clearing saves and the new ruin replacement slider.

  • During endings, after getting close, it is no longer guaranteed you'll progress to finishing. This has a reasonable time limit.

  • Fixed sessions on the same day not progressing challenges even after 16 hours have passed.

  • Added challenge extensions - when a challenge becomes impossible due to time limit, a new popup will appear that will allow you to trade 300 favor for extra time.

  • Fix for certain situations where challenge steps would not progress.

  • Many non-daily challenges now have extended time limits, when the time limit is not a significant part of their difficulty.

  • Fixed more bugs with chastity and challenge interactions.

  • Fixed issues with certain challenges lacking focus, such as the nipple-stimulation focused challenge.

  • Fixed session time hardcap affecting the time limit on a time limit session.

Pre-Release7

  • Fix for various edging menu bugs.

  • Fix for toy sessions not starting properly.

  • Fix for quickies & training not being disabled when returning to the main menu.

Pre-Release6

  • Aesthetic rework of the Edging & Ruining menu. This is a test change to obtain feedback on potential future menu improvements.

  • On the Toggle Revision menu, you will now have to press an additional button to reveal the used/available toggles for your session. This is to prevent spoilers for those who don't want them.

  • Fixed some chastity text displaying incorrectly on the summoning screen.

  • Fixed a bug with the Quickies blocker when favor is too low.

  • Scheduling/Appointments should no longer activate during challenges.

  • Fixed a bug where accessories could appear twice in the prep list when doing a second session.

  • Challenges now correctly override session time hardcap and her choice endings.

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Pre-Release5

  • When the Ruin To Edge timer is complete, you are no longer guaranteed a ruin.

  • The chance to get a ruin increases with the amount of time past the Ruin To Edge Timer set.

  • Ruins are no longer only given at one spot in the edge system - you can now get ruin instructions during edge rides & after edge repeats.

  • Added the Self-Facial Toggle in CEI which now controls both self-facials during the ending, and a new potential ruin option within the new ruin system that will have you continue a session with a face full of cum.

  • When an XToys webhook ID is entered, the preparation list will now include an entry for XToys, allowing you to easily disable it when wanted.

  • Separated the Disable function from the main checkbox in the preparation list for user clarity and speed.

  • The preparation list now gives the source of an object under certain circumstances, so you can know why it's being asked for.

  • Endings have received a significant change - the main ''cum'' segment no longer asks you to cum, and now instead asks you to get close. Once you tell her you have gotten close, she will either let you cum, tell you to ruin it, or even deny you.

  • Denial endings now go through the standard ending system, including edging and trying to get close - you'll learn if you're getting denied only after getting close to finishing.

  • Fixed a bug preventing progression past the preparation screen if you had more than 1000 interactions active.

  • When a challenge is active, the session length screen will now display the length of the session for your challenge step.

Pre-Release4

  • Added more explanation to the Preparation List screen.

  • Fixed a visual bug with the Change Sex button in the Challenges menu.

  • The check that prevents sessions from starting without enough toggles should now respect what's been enabled in the Toggle Revision screen.

  • Fixed some challenges not being allowed to progress due to incorrectly detected missing toggles.

  • Challenge focus toggles (see PR3) are now always treated as ''Always Regular", ensuring they appear throughout a session.

  • Fixed a bug that could prevent rerolling from functioning correctly.

  • Fixed the empty Challenge Suggested category when a challenge only has mandatory toggles.

Pre-Release3

  • Added a new system to further reinforce the focus of challenge sessions, especially for players who have many 2x/3x/4x/5x toggles.

Pre-Release2

  • Fixed a bug that could lock the menus when backing out of the contract.

  • Fixed a bug that could prevent challenge selection due to chastity when chastity is disabled.

  • The toggle revision screen now includes toggles marked as available that were not selected to be used.

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